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J. Evans

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J. Evans last won the day on June 2

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  1. The server will be restarted in a moment to apply an update. Bank Security: Added a Gruppe Sec dilettante vehicle for this job, the vehicle includes amber lighting, push bumper, spot lights, and computer terminal. (Thanks to M. Spirko for the suggestion). Fire/EMS: Fire/EMS personnel can now press "F5" while in a fire vehicle to change vehicle extras while on scene. This is very useful to simulate moving pieces of the fire vehicles apparatuses. Residential Burglaries: Residents that are now awaken by the burglar will now call the cops immediately.
  2. The server will be restarted in a moment to apply an update. Civilian Vehicles: Fixed an issue with some Law Enforcement textures appearing on some of the recently added vehicles. Increased prices of all custom vehicles (excluding DLC models) Door Locks/Door Hacking: This script has finally been optimized! The look of the 3D text has been adjusted to look more professional and more clean. Battalion Chief rank and higher will now be able to access the boss management terminal. Battalion Chief rank and higher can now see the department funds on their HUD. Removed the door hacking minigame as this script has become highly unstable after a recent FiveM update. The police station heist continues to remain a popular event. Instead of removing Police Keycards completely, I've changed how door hacking works. Simply approach a locked door and "Use" the Police Keycard while facing the door. The keycard has a 25% chance of working and allowing the player access through the door. To be fair since the minigame had to be removed. I've decreased the chances of cops being notified from 50% to 40%. Georgia State Patrol: Captain rank and higher will now be able to access the boss management terminal. Captain rank and higher can now see the department funds on their HUD. Fire/EMS: Made the stretcher a lot easier and user friendly! Increased the range to pickup a stretcher from 2 meters to 3 meters. The stretcher will no longer spawn on top of the player, instead it will now spawn in the direction the player is facing. The Open/Close Ambulance Bay Doors button now works as intended. Fixed an issue that caused the "holding" animation to continue to loop after placing the stretcher into the ambulance. Fire/EMS that have a weapon equiped when carrying the stretcher will now have their weapon set to "Unarmed" automatically. Robberies ATMs: Decreased the reward for completing an ATM robbery from $20,000-$25,000 to $12,000-$18,000 Weapons: Fixed an issue that prevented the mythic notification from showing. This notification is responsible for informing players to Press "C" to disengaging weapon safeties.
  3. The server will be restarted in a moment to apply an update. Civilian Vehicles: The following civilian vehicles have been added: 2006 Chevrolet Tahoe (Windows are buggy, if anyone has a suggestion please let me know!) 2011 Chevrolet Caprice 2011 Ford Crown Victoria (if you purchased the previous variant the updated model will spawn upon removal from the garage.) 2016 Ford Explorer (if you previously purchased the 2014 variant the updated model will spawn upon removal from the garage.) 2016 Ford Taurus 2014 Dodge Charger 2018 Dodge Charger (if you purchased the 2016 variant previously the updated model will spawn upon removal from the garage.) 2018 Chevrolet Tahoe 2019 Dodge Durango Georgia State Patrol: The FIB building has been recoded to now be used for GBI purposes. Members of GBI will now go on duty at the GBI building instead of mission row. However, GBI agents can still go off duty at either the GBI building or previously mission row. Added a teleportation marker in the 2nd elevator (ground level) to ride the elevator to parking level. GBI personnel can spawn vehicles in the parking garage on the lower level. Mostly unmarked vehicles can be spawned at this location. Adjusted the on duty notification to inform all members of GSP when a member of GBI has gone on duty. Adjusted the draw distance of all markers from 100m to 50m. Residential Burglaries: A minimum of one cop must be online to commit a residential burglary. A minimum of one cop must be online to use lockpicks.
  4. The server is queued to apply an update at server restart. Georgia State Patrol: Changed the headlighting on the Ford Crown Victoria to yellow tint lighting. This provides the vehicle more of realistic and accurate nightlighting effect instead of neon white. Construction Job: Fixed an exploit with the welding task. (Specials thanks to Atlen for reporting!) Player Businesses: Bosses and employees should once again receive stock bonuses each hour. (Not tested fully, please provide feedback if still broken, special thanks to Atlen for reporting!) Trucker Job V2: Trucker assocation has agreed to increase the payout per mile from $0.40 to $0.60.
  5. The server will be restarted in a moment to apply an update. Georgia State Patrol: Fixed an issue that would not allow players to modify extras at the vehicle modification marker. Fixed an issue with the Ford Taurus showing red/blue lighting. Fixed an issue with the Chevrolet Caprice paint job spawning half blue and half black. Construction Worker: Added a new job to the game world - Construction Worker! Acquire the "Construction Worker" job at any job center, the job site is located at the building construction site next to the car dealership. Perform various functions around the job site for money such as hammering, jack hammering, and welding. Each task pays a different amount and some more then others. The money acquired will appear on the ground, walk over the money to pickup the amount shown. However, a small cooldown timer exist to prevent rapid spamming and exploiting. A hard hat will be applied to your character upon entering the job site. The hat will also be removed upon exiting the construction site. Certain parts of this job has been recoded by me for improved performance. Players shouldn't notice any performance issues, the only time the job executes/runs is when the player has the job. Trucker Job V2. Added a new trucking job to the game world - Trucking V2! Acquire the "Trucker" job at any job center. Once the job has been acquired head to the docks (white truck icon) on the map. Players will pay $500 for a rental fee for the Phantom truck. Drive the truck to the GPS coordinates to acquire your trailer. Once the routes are completed players can return the truck back to the docks to be reimbursed the $500 rental fee. The current possible routes exist upon acquiring the trailer: Automotive Shipment: Pick up a trailer full of cars and deliver it to PDM, Luxury Autos, or Maibatsu Motors. Logging Delivery: Pick up logs at the sawmill and deliver it to the railyard. Gas Delivery: Pick up a gas tanker at the refinery and deliver to one of 4 gas stations across Fulton County. Players will earn $0.40 per meter driven to the unloading site which can add up to a heavy commission check. Certain parts of this job has been recoded by me for improved performance. Players shouldn't notice any performance issues, the only time the job executes/runs is when the player has the job.
  6. The server is queued to apply an update at server restart. Georgia State Patrol: All patrol cars will now spawn with the color GSP blue automatically. Crown Victoria hubcaps/rims can now only be applied to Crown Victoria at police stations. Dodge Charger hubcaps/rims can now only be applied to Dodge Chargers at police stations. Further optimized the following vehicles for performance: 2011 Ford Crown Victoria 2016 Ford Explorer 2014 Dodge Charger 2018 Dodge Charger 2019 Dodge Durango 2019 Chevrolet Tahoe 2013 Chevrolet Caprice Mechanic: Removed the ability to change hubcaps/rims at the vehicle modification marker. Misc: Fixed an issue that allowed players in the backseat of patrol cars to utilize the spotlight. Optimized several scripts for performance, especially the posted speed limit script. Replaced the /stay command with /shuff. Fixed an issue with the seat shuffle and the forever looping animation. Fixed an issue with the seat shuffle and the passenger door not closing properly. Added a /seat command, perform /seat <seatnumber> to place the player in a particular seat. For example, /seat 0 will place the player in the drivers seat. This ability will not work in Law Enforcement vehicles to prevent exploits and trolling. Removed the ingame tablet Removed the ability to deposit items at the Pacific Standard bank.
  7. The server will be restarted in a moment to apply an update. Administration/Moderation: Added a new administration system for both moderators and administrators. This new system introduces new features such as player warnings, bans, ban listing, and a warning list. Moderators rank or higher can now issue warnings to players for violations. The player receiving the warning will receive an on screen notification and chat message regarding their warning. The warning will be logged in the warning list to be viewed by all moderators or administrators. To perform a warning type /grp warn (notice the space between /grp and warn). Select the correct player from the drop down list and input the warning message in the proper text box. Administrators as before can continue to issue bans, the command name /grp ban (notice the space between /grp and ban). Select the correct player, reason for the ban, and the duration of the ban. To view the player warning list perform /grp warnlist. To view the player ban list perform /grp banlist (administrator rank or higher). CAD: Added the ingame command /apiid this command will display the steam API ID for the player. This is especially useful to new members or guest who wish to register with the CAD, however, do not know their ID. Note: Additional CAD plugins/integrations are coming, however, these plugins are not bug free. Drug Effects: Added a drug use notification when a player uses a drug. Dumpster Diving: Added additional items to be located in a dumpster: Gym Membership: Wet Wipes Xanax Inventory Hud: The inventory hud will close automatically when using the following items: Personal Protective Equipment (PPE) Wet Wipes Fire Gear State Police Badge Parachute Trooper Hat Trooper Ball Cap Fire/EMS: Fixed an issue that prevented several of our new fire vehicles from being modified. The Chief Silverado vehicle has been restricted to Battalion Chief rank and higher. Food/Drink: Fixed a translation issue when drinking redbull stated the player was drinking coffee. Misc: Cleaned up unnecessary code within multiple scripts.
  8. The server will be restarted in a moment to apply an update. CAD: Updated plugin which addresses several bugs and will now work with their new API. Each player will now need to update their steam API from HEX only to "Steam:XXXXXXXXXXX" (without quotes). For example, if your steam HEX was "11000010101" you'll need to update it to "Steam:11000010101". This will cause the player location display to work once again with the new API. Players can update this at anytime by clicking their name in the CAD. Chop Shop: Decreased the cooldown time for chopping cars from 30 minutes to 10 minutes. Georgia State Patrol: Fixed an issue that caused the new Trooper Campaign Hat or GSP Ballcap from not equiping. Trooper rank or higher can only acquire the Trooper Campaign Hat. Misc: Added a new court house building at the observatory in north Vinewood. Go check it out! Mugging: Players who are not emergency services should no longer receive a mugging notification. Server Sync: Changed the probability in minutes for the chance of rain to (120,1800). This means the server at restart will pick a random minute between 120 minutes (2 hours) and 1800 minutes (30 hours). Since our server restarts every 24 hours instead of 30 hours, some days the server may not see any rain at all. However, other days the server may see rain every few hours. This should simulate some realism that it doesn't rain/storm everyday.
  9. Server will be restarted in a moment to apply an update sorry for the long downtime! Administration: Fixed an issue that prevented moderators from receiving calls for assistance. This resulted in the player requesting for assistance to receive the error "No admins are online". Cooldown Timer: Moderators/admins can now toggle "Priority in Progress" by toggling priority cooldown first and then selecting "Priority: Progress". This is very useful when an active priority situation as this will not disable PVP server wide unlike putting priorities on hold. Fire/EMS: Added a pharmacy/equipment locker to the new station in downtown. Swapped the location of the clothing locker with the new pharmacy/equipment locker. Georgia State Patrol: Added Trooper Campaign Hats to the clothing locker. Troopers can use this to acquire a spare campaign hat in the event the hat gets lost or knocked off. Added a GSP Ballcap to the clothing locker. Troopers can use this to acquire a GSP ballcap in the event the hat gets lost or knocked off. Drug Effects: Recolored the drug indicator bar from a dark purple to a light green. Robbery ATMs: Fixed an bug that allowed players to rob an ATM from within a vehicle. Player Tackle: Due to players exploiting the tackle ability to bypass the jail cells this ability has been now been disabled while in holding cells. LEOs still have the ability to tackle within a holding cell. However, if LEOs begin to abuse this ability it will be removed from LEOs as well.
  10. The server is queued to apply an update at server restart. Georgia State Patrol: Fixed an issue with the Ford Taurus having red and blue lighting. Replaced the 2020 Tahoe with the 2018 Tahoe from the new liberty light bar pack. Investing/Stock Market: Reverted the script back to its previous working version. This means the limit has been removed until another fix can be located.
  11. The server will be restarted in a moment to apply an update. Georgia State Patrol: Thanks to everyone who contributed to acquire the new LEO Whelen Lightbar pack. Good news is the pack has been acquired and is being released in this update! All donations are greatly appreciated and are spent for community assets only. The following vehicles have been replaced with the new LEO pack: 2011 Crown Victoria 2016 Explorer 2016 Taurus 2014 Charger 2018 Charger 2019 Durango 2011 Chevrolet Caprice Added a vehicle modify marker to the DNR outpost in north Vinewood and Great Ocean Highway locations. Added a vehicle delete marker to the DNR outpost in north Vinewood and Great Ocean Highway locations. Known Bug: The 2016 Taurus still has red/blue lighting this will be corrected in a future update.
  12. The server will be restarted in a moment to apply an update. Airline Job: Updated several misleading and confusion translations. Cooldown Timer: Connecting players will now see the priority cooldown timer. However, when priorities are on hold it still glitches and does not display (known bug). When the priority timer has started (official countdown) or priorities are on hold all PVP will be disabled. This is to prevent random RDMs and other player deaths during this cooldown time. Documents: A players first and last name will now be displayed on the document instead of steam name. Georgia State Patrol: Officially releasing DNR related content in this update, Trooper rank or above can visit the DNR station in Vinewood or Great Ocean Highway to immediately jump into the role of a DNR officer. (Please make sure you have proper permission and have cleared it with any supervisors before engaging in DNR duties.) The following can now be done at the DNR outpost in North Vinewood. DNR related markers are green instead of police blue. Acquire a DNR vehicle (Silverado, Polaris, or Vehicle Trailers!) Go on/off duty Armory/loadout The small DNR shack on Great Ocean Highway will allow the DNR officer to spawn a DNR vehicle. DNR officers can acquire a Police Predator boat at any boat rental location for no charge! Investing/Stock Market: Limited the amount that can be invested to $100,000. Loss of money if the stock percentage is negative (20% max) Stock market updates every 5 minutes instead of every 1 minute. Jail/Prison: Fixed an issue when flying a plane over the prison would jail the player for trespassing. Players flying over the prison may receive a message of "State Prison is a restricted airspace". Jailed players can no longer perform prison work if their jail time is less than one minute. If a player is in the middle of packaging, the animation will stop. This will help fix the issue of players getting stuck in the Prison Work room. Misc: Fixed an issue when taking off PPE which caused a male character arms to disappear. (I've done the best I can, sadly it may be the best it will get). Player Death: Players that are killed with any of the following licenses will automatically be given back that license in an expired state: Drivers License Commercial Drivers License Motorcycle License Limo License Weapon Permit (Not yet available) Players can then renew the expired license at the DMV for half the cost, no driving test required. If the player dies with any of the following licenses expired the player will need to reacquire another license from the DMV. Fixed an issue that prevented players from looting dead players. Sickness/Illness: Fixed an issue that caused a player to continuously die after being revived. A sick player will no longer receive a health deduction penalty if the players health is less than or equal to 20 points. Fixed additional typos. Trunk Inventory: Fixed an issue that prevented stored items in players trunks from working correctly. Vehicles: Changed the handling line for the Chevrolet Silverado (LEO). Weapon System: Fixed a right thumbstick controller conflict.
  13. The server is queued to apply an update at server restart. Barber Shop: The petition went through to once again allow barber shops to perform facial changes. While the medical association is quite upset, they understand the reasoning. Dumpster Diving: Players once again have a small chance of getting sick from each dumpster dive. Georgia State Patrol: Fixed an issue with the radio clicks not operating correctly when pressing the "Z" key. (Special thanks to C. Blitz for this report!). Radio click sounds or gun holster animations will not activate if the player is in the air (skydiving or falling to the ground at fast velocities). Mobile Phone: Continued to adjust several translations Items: Increased chances from a lockpick breaking (removal from inventory) from 10% to 30%. Stock Market/Investing: Contacted the stock exchange regarding several spelling mistakes on their interface. The stock exchange personnel are not only very embarrassed, however, sends its sincerest apologies and have corrected the typos. (Specials thanks to Atlen for this bug report!).
  14. The server will be restarted in a moment to apply an update. Originally, this update was scheduled for tomorrow morning. However, due to time constraints today is the better day for me to release this update. Barber Shops: Removed the ability to change genders (sex) at barber shops. Removed the ability to change faces at barber shops. Fire: Removed the /startfirecustom script as this script was very buggy and not reliable. Medical Facilities (Hospitals): Rewritten script from scratch. Added a hospital to the Paleto Bay area. Added surgeons to both Pillbox Hill Hospital and Sandy Springs Hospital. Surgeons will allow your character to undergo surgery to change gender (sex) or facial types. Surgeons charge $20,000 for either surgery facial or sex changes, however, if the player wishes to perform both gender and facial changes at the same time, the surgeon will perform both operations at no additional cost. Players can still visit a medical facility for treatment (healing) at $300 (original cost). Increased healing time from 3 seconds to 10 seconds. Inventory Hud: Fixed an issue where the "State Police Badge" icon would not display. Items: Fixed an issue that occurred periodically with PPE that would cause a player to contract the illness/sickness even when wearing protection. Players can now wear PPE and have the full protection it was meant to provide. Fixed an issue with PPE and female arms. Player Garages: Added new player garages to the following areas: Mirror Park Vinewood Vespucci Beach Map: Cleaned up several overlapping icons which could result in decreased performance. Simplified and codensed the list of icons on the map especially Player Vehicle Garages. Misc: Given every player a $10,220 stimulus check from the government. These funds have been direct deposited into each players bank account for the EvansCorona fiasco. Fixed several backend errors regarding the new mobile phone. Shops: Due to popular request added purchasable parachutes to the game! Players can purchase "Parachute Packages" at any weapon shop for $3,500. Increased price of Thermal Vision Goggles to $4,000. Sickness/Illness: EvansCorona Virus event has ended thank you for participating and we hope you enjoyed the event! EvansFluenza returns to the game as the standard sickness with a few changes. Cleaned up the coding. Removed the "Hard to Breathe" symptom as this was particularly tied to the Corona Virus only. Increased chances of slightly getting EvansFluenza (no where near the chances of EvansCorona). An additional modifier has been added, at the beginning, a player will begin sneezing showing signs/symptoms of having the virus. However, a 50% chance exist afterwards if further symptoms continue to occur. The player will be notified 5-10 minutes after sneezing if further symptoms continue to appear or symptoms disappear. A small chance exist of players to die from EvansFluenza. However, the following conditions will need to be met: A minimum of 2 Fire/EMS must be online. Illness has progressed to the advanced stage without receiving treatment. A Department of Controlled Diseases notification will now appear when a confirmed case has been detected. Antibiotics have been added back to all 24/7 stores for $2,500 each. Stock Market/Investments: Added a stock market for all players to invest and purchase shares in various companies throughout Georgia. A few examples of companies include: Georgia Airlines 24/7 Lifeinvander Fulton Customs Atlanta (MARTA) Transit Many more! These companies are looking for people to invest and help the companies grow. Visit the stock exchange in Atlanta (Green house with dollar icon) to login and begin investing today! Rates change periodically so it is important to make sure to keep track of your investments. This will help you decide when to sell your shares or purchase more stock! Matter of fact this could open up for an RP job of Stockbrokers *hint *hint* Eventually, we can look into adding player businesses into the market for players to invest without needing to join the business. Weapon System: A new weapon system has been added! Most weapons now have a safety, press "C" to change the weapon status to "Fire" mode. Holding down the mouse button or controller will no longer result in rapid fire. The player will need to consistently tap the controller trigger or mouse button to fire rapidly. The following weapons will have safety and semi-automatic modes: 'WEAPON_REVOLVER', 'WEAPON_PISTOL', 'WEAPON_PISTOL_MK2', 'WEAPON_COMBATPISTOL', 'WEAPON_PISTOL50', 'WEAPON_SNSPISTOL', 'WEAPON_HEAVYPISTOL', 'WEAPON_VINTAGEPISTOL', 'WEAPON_PUMPSHOTGUN', 'WEAPON_SNSPISTOL_MK2', 'WEAPON_REVOLVER_MK2' The following weapons will have safety, semi-automatic, burst shot, and full auto modes: 'WEAPON_MINISMG', 'WEAPON_SMG', 'WEAPON_SMG_MK2', 'WEAPON_ASSAULTSMG', 'WEAPON_MG', 'WEAPON_COMBATMG', 'WEAPON_COMBATMG_MK2', 'WEAPON_COMBATPDW', 'WEAPON_APPISTOL', 'WEAPON_MACHINEPISTOL', 'WEAPON_ASSAULTRIFLE', 'WEAPON_ASSAULTRIFLE_MK2', 'WEAPON_CARBINERIFLE', 'WEAPON_CARBINERIFLE_MK2', 'WEAPON_ADVANCEDRIFLE', 'WEAPON_SPECIALCARBINE', 'WEAPON_BULLPUPRIFLE', 'WEAPON_COMPACTRIFLE', 'WEAPON_SPECIALCARBINE_MK2', 'WEAPON_BULLPUPRIFLE_MK2', 'WEAPON_PUMPSHOTGUN_MK2' The following weapons will now have their reticle enabled: 'WEAPON_SNIPERRIFLE', 'WEAPON_HEAVYSNIPER', 'WEAPON_HEAVYSNIPER_MK2', 'WEAPON_MARKSMANRIFLE', 'WEAPON_MARKSMANRIFLE_MK2', 'WEAPON_STUNGUN' Weapon reloads are slower to simulate more realism. Disabled the ability to pistol whip another player. When a player takes damage new blood effects have been added! When taking damage a players movement speed will be adjusted and will cause the player to "limp". Added persistent flashlights to flashlight weapon attachments. Press "E" and the flashlight will remain on even if the player is not aiming their weapon. Note: This feature hasn't been tested with more than one player, it could result in poor performance if a lot of players have their flashlight enabled in a general area. However, when the weapon is stored this shouldn't be an issue, please make sure the flashlight is off prior to storing the weapon. Additionally, our policy still stands regarding full automatic, however, we will see how these changes go. A lot of this is still in beta stages.
  15. Good afternoon GRP, On Friday May 1st, 2020 will conclude our Corona Virus pandemic event. The original Flu virus (EvansFluenza) will return to the game in its basic form with a few modifications. Antibiotics will be added back to all Twenty Four Seven stores. No need to visit a hospital and check-in for treatment. However, EMS can administer the Antibiotics or still hospitalize the infected player. Either way through hospitalization or EMS treating the player on scene will cure the virus. It is a more difficult to get EvansFluenza as I've now added an additional modifier. For example, a player may receive a notification ""You let out a loud sneeze, you could be getting ill". This doesn't mean the player WILL get sick, it means a player has shown a potential symptom. After 5-10 minutes the player will receive another notification. This notification will state either the sickness has progressed (its official you're sick!) or that the sneezing has stopped and no more symptoms are occurring (sneezing, coughing, etc). I've also removed the difficulty breathing symptom which froze the player in position. Lastly, players wearing a respirator mask or using "PPE" will provide the player with a 95% chance of not acquiring the virus. Players interacting with infected players while wearing PPE or respirator will continue to have a higher protection rate. However, with each sneeze, and cough from an infected player does result in a chance of contamination. While some players had some reservations regarding the annoyance of the Corona Virus in-game. We do hope that some players enjoyed the event and it brought another level of realism to their enjoyment. Sincerely, J. Evans M. Miller P. Fitz
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